Team Game Production is an industry geared class that takes proposed game concepts from students and narrows them down to one by with pitches and voting. Once the concept has been chosen the concept will be worked on for three quarters, covering pre-production, production, and post-production. The class is split in to four teams: Design & Concept, Character, Environment, and Tech. In the final weeks of post production the cycle begins a new and new game concepts are proposed. I’ve come into the class for quarter three. The team is still in production but working towards post.
To know more about it check out the blog for Modus Operandi.
For the next ten weeks I’ll post assets I’m working on for the environment team.
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